LESSON+B

**__Goals__**
 * Lesson B GAME Plan **
 * ** Title: Health Promotion: Project Selection** || ** Related Lessons: A, C** ||
 * ** Grade Level: ** 12+ || ** Unit: ** //The Design of a Facility based, Cost-effective Solution for Inmate Health Education// ||
 * ** AZ DOE Standards: ** ||
 * * Determine the accessibility of products and services that enhance health.
 * Evaluate strategies to prevent, manage, or resolve interpersonal conflicts without harming self or others
 * Justify when individual or collaborative decision making is appropriate
 * Predict the potential short-term and long-term impact of each alternative on self and others
 * Evaluate the effectiveness of health-related decisions
 * Adapt health messages and communication techniques to a specific target audience
 * Work cooperatively as an advocate for improving personal, family, and community health ||
 * ** Content Standards: ** ||
 * * Select digital tools/resources to use for a real-world task and justify the selection based on their efficiency and effectiveness. (3)
 * Model legal and ethical behaviors when using information & technology by properly selecting, acquiring, and citing resources.(3)
 * Identify a complex global issue, develop a systematic plan of investigation, & present innovative sustainable solutions. (1, 2, 3, 4)
 * Analyze the capabilities and limitations of current and emerging technology resources and assess their potential to address personal, social, lifelong learning, and career needs.(4)
 * Describe and illustrate a content-related concept or process using a model, simulation, or concept-mapping software. (2,4) ||
 * ** ISTE NET-S ** ||
 * 1. Critical Thinking, Problem Solving, and Decision Making ** SOLVE IT ! ** || 2. Communication and Collaboration ** SHARE IT ! ** ||
 * 3. Research and Information Fluency ** FIND IT ! ** || 4. Creativity and Innovation ** MAKE IT ! ** ||


 * Instructional Objective(s): **

**__Action__**
 * 1) Students will comprehend concepts related to health promotion and disease prevention to enhance inmate's health.
 * 2) Students will analyze the influence of family, peers, culture, media, technology, and other factors on inmate's health behaviors
 * 3) Students will demonstrate the ability to access valid information, products, and services to enhance health
 * 4) Students will demonstrate the ability to use interpersonal communication skills for enhancing inmate health and promotion of behaviors that avoid or reduce health risks
 * 5) Students will demonstrate the ability to practice health-enhancing behaviors and avoid or reduce health risks
 * 6) Students will demonstrate the ability to advocate for personal, family, and community health
 * Before Class Preparation: **
 * 1) Upload and have paper backups of all materials.
 * 2) Bookmark links to resources.
 * 3) Make Rubrics, Syllabus, Templates, & Handouts: Facility map, Graph format, Ad campaign template.
 * 4) Video resources: Choosing effective multimedia design elements.
 * 5) Assign technology staff member/alternate for each student.


 * ** During Class: ** ||
 * ** Time: ** ||
 * **Week 2** ||
 * ** Instructional Activities ** ||
 * * Map the varied sub-populations demographic groups in the facility as a group using the facility map provided. Post/publish your map on your chosen online resource for group/class sharing.
 * Review all the other groups’ maps. As a group, explore and create a graph of health promotion topics/learning experiences. Match the topics to the groups on the map(s). Include topics & experiences for __all__ identified subpopulation/demographic groups.
 * As a class, collaborate and compile a set of questions for interviewing Facility Support Center staff regarding broadcast of a digital multimedia project. What will you need to know for successful production?
 * Individually interview the assigned technology staff member and acquire information on needs including design elements so that your digital multimedia project can be played and 'broadcast' to inmates. Share this information with the whole class by posting/publishing it.
 * As an individual, design an advertisement for the Inmate Health Education Project. Share with the group and the class.
 * Reflect on individual and collaborative decision making, when is one more appropriate, being sure to identify 3 similarities & 3 differences. Submit this as an individual assignment using the one selected technology. ||
 * ** Materials & Resources ** ||
 * Computer with high-speed internet access, pen & paper, MS Office (Word, Excel, Outlook Publisher, PowerPoint), Scrivener, EDraw Max 7, Camtasia Studio 8, Jing/SnagIt, Ivona, Wikispaces.com, & copier access or scanner. ||
 * ** Notes: **Video resources: Production choices, contact information for FSC tech staff, definitions of terms. ||
 * ** Handouts: **Facility map, Graph format, Ad campaign template, Time zone information ||

**__Monitor__**
 * ** Ongoing Assessment(s): ** || Remind & check that students review rubric before completing assignments. ||
 * ** Accommodations/Extensions: ** || Sustained computer inaccessibility will require back up plan. ||
 * ** Back-Up Plan: ** ||
 * Materials can photocopied if needed, assignments can be completed at home and emailed to instructor. Templates can be downloaded and be usable offline as well as online. ||

**__Evaluate & Extend__**

Did students use the resources provided? How to best address any student choices for software preferences ? Were definitions clear? ||
 * ** Lesson Reflections: ** || Were principles of design, concepts, and production limitations understood and followed adequately?
 * ** Lesson Notes: ** || Consider discussing what to do if group collaboration has difficulties and strategies for addressing them. ||