LESSON+C


 * Lesson C GAME Plan **


 * ** Title: ** || ** Related Lessons: A, B** ||
 * ** Grade Level: ** 12+ || ** Unit: ** //The Design of a Facility based, Cost-effective Solution for Inmate Health Education// ||

**__Goals__**
 * ** AZ DOE Standards: ** ||
 * * Evaluate the impact of technology on personal, family, and community health
 * Analyze how public health policies and government regulations can influence health promotion and disease prevention
 * Determine the accessibility of products and services that enhance health.
 * Evaluate strategies to prevent, manage, or resolve interpersonal conflicts without harming self or others
 * Evaluate effective ways to ask for and offer assistance to enhance the health of self and others
 * Predict the potential short-term and long-term impact of each alternative on self and others
 * Evaluate the effectiveness of health-related decisions
 * Influence and support others to make positive health choices
 * Work cooperatively as an advocate for improving personal, family, and community health ||
 * ** Content Standards: ** ||
 * * Select digital tools/resources to use for a real-world task and justify the selection based on their efficiency and effectiveness. (3)
 * Model legal and ethical behaviors when using information & technology by properly selecting, acquiring, and citing resources. (3)
 * Describe and illustrate a content-related concept or process using a model, simulation, or concept-mapping software. (2,4)
 * Design, develop, and test a digital learning game to demonstrate knowledge and skills related to curriculum content. (1, 4)
 * Identify a complex global issue, develop a systematic plan of investigation, & present innovative sustainable solutions. (1, 2, 3, 4) ||
 * ** ISTE NET-S ** ||
 * 1. Critical Thinking, Problem Solving, and Decision Making ** SOLVE IT ! ** || 2 . Communication and Collaboration ** SHARE IT ! ** ||
 * 3. Research and Information Fluency ** FIND IT ! ** || 4. Creativity and Innovation ** MAKE IT ! ** ||


 * Instructional Objective(s):**
 * 1) Students will comprehend concepts related to health promotion and disease prevention to enhance inmate's health
 * 2) Students will analyze the influence of family, peers, culture, media, technology, and other factors on inmate's health behaviors
 * 3) Students will demonstrate the ability to access valid information, products, and services to enhance health
 * 4) Students will demonstrate the ability to use interpersonal communication skills for enhancing inmate health and promotion of behaviors that avoid or reduce health risks
 * 5) Students will demonstrate the ability to practice health-enhancing behaviors and avoid or reduce health risks
 * 6) Students will demonstrate the ability to advocate for personal, family, and community health

**__Action__**
 * Before Class Preparation:**
 * 1) Upload and have paper backups of all materials.
 * 2) Bookmark links to resources.
 * 3) Locate & update all software and review tutorials.


 * ** During Class: ** ||
 * ** Time: ** ||
 * ** WEEK 3 ** ||
 * ** Instructional Activities ** ||
 * * Design a game or interactive learning experience for an inmate who does not speak English well.
 * Design one 5-10 minute health promotion digital multimedia presentation that is based on your inmate needs survey for your chosen sub-population demographic.
 * Create a method of gathering feedback from the inmates who had opportunity to view your presentation that can be used by all learners.
 * Present your designs & feedback method to your group members and share with the class using the wiki. ||
 * ** Materials & Resources: ** ||
 * * Computer with high-speed internet access, pen & paper, MS Office (Word, Excel, Outlook Publisher, PowerPoint), Scrivener, EDraw Max 7, Camtasia Studio 8, Jing/SnagIt, Ivona and Wikispaces.com, copier access or scanner. ||
 * ** Notes: **Links to translation resources, good design websites, ||
 * ** Handouts: **Samples of good and bad design features ||

**__Monitor__**
 * ** Ongoing Assessment(s): ** || Remind & check that students review rubric before completing assignments. ||
 * ** Accommodations/Extensions :** || Sustained computer inaccessibility will require back up plan. ||
 * ** Back-Up Plan: ** || Materials can photocopied if needed, assignments can be completed at home and emailed to instructor. Templates can be downloaded and be usable offline as well as online. ||

**__Evaluate & Extend__**


 * ** Lesson Reflections: ** || Was too much included into this lesson? Were students able to complete their designs. ||
 * ** Lesson Notes: ** || Check links for updates, get good & bad design samples ||